Serving New York
Product Development Company for New York Clients
Design, engineering, firmware and first production runs — one team, Eastern-time hours
LA NPDT develops physical products for New York founders, consumer brands and retailers: concept and industrial design, mechanical and electronic engineering, firmware, prototyping, testing and short-run manufacturing, all inside one engineering team.
We have been doing it since 2015 across more than 1,000 projects, working with New York clients remotely from our Louisiana base — on Central time, an hour behind you, so your morning is our morning.
- Founded 2015
- 1,000+ projects
- Prototypes to NYC in 2 – 3 days
- Engineers, not account managers
Who develops products for New York clients?
Short answer
LA NPDT is a full-service product development company that has worked with New York clients since 2015. Industrial design, mechanical and electrical engineering, firmware, prototyping, testing and short-run manufacturing happen in one team from our Ruston, Louisiana base, one hour behind Eastern time, with prototypes reaching the five boroughs in two to three days. A mechanical product from design to a working prototype typically runs $18,000 to $60,000; a connected product with electronics runs $45,000 to $150,000 and up.
New York is dense with industrial design talent and with 3D printing bureaus. What is rarer is one company that will take an idea through electronics, firmware, testing and the first production run — the stretch where most launch dates actually slip, because it is the stretch where a project changes hands.

How we compare to named New York product development firms
New York has excellent studios and excellent print shops. The difference that matters is how much of the path to a shipped product each one covers.
Read the table as a scope question, not a quality one. If your files are production-ready, a Brooklyn bureau such as Makelab is the right call and will be faster than us on pure parts. If you have an idea, a launch date and no drawings, the useful question is how many companies have to touch the project before it exists — every handoff costs a re-draw, a re-quote and usually a few weeks.
New York-area product development firms compared on advertised scope
| Firm | Base | What they advertise | Electronics / firmware | Manufacturing | Why a client might pick us instead |
|---|---|---|---|---|---|
| LA NPDTUs | Ruston, Louisiana — serving NYC remotely | Concept and industrial design, mechanical engineering, electronics, firmware, prototyping, testing, short-run manufacturing | In house | Short-run production in house | One team from sketch to first production run, at Louisiana rates |
| Hypersurface Studio | New York, NY | Hardware development: industrial design, engineering and manufacturing of consumer hardware | Advertised within hardware engineering | Manufacturing advertised through partners | Firmware and short-run assembly continue in the same team rather than moving to a partner |
| SOLVE | New York, NY | Industrial design and product development for consumer products, commercial equipment and industrial systems | Not advertised as a standalone service | Manufacturing advertised | Board design, firmware and certification groundwork are ours, not a subcontract |
| DesignOther | New York, NY | Industrial design studio led by a single principal designer, concept to production for consumer goods | Not advertised | Not advertised as an in-house service | A multi-discipline team rather than one designer, so electronics and engineering do not need a second vendor |
| Makelab | Brooklyn, NY | On-demand 3D printing: 6 technologies, 23 materials, prototype through production runs | Not a design service | Yes — parts, 50 to 5,000+ per week | We design and engineer the product first; a bureau needs finished files before it can quote |
LA NPDTUs
- Base
- Ruston, Louisiana — serving NYC remotely
- What they advertise
- Concept and industrial design, mechanical engineering, electronics, firmware, prototyping, testing, short-run manufacturing
- Electronics / firmware
- In house
- Manufacturing
- Short-run production in house
- Why a client might pick us instead
- One team from sketch to first production run, at Louisiana rates
Hypersurface Studio
- Base
- New York, NY
- What they advertise
- Hardware development: industrial design, engineering and manufacturing of consumer hardware
- Electronics / firmware
- Advertised within hardware engineering
- Manufacturing
- Manufacturing advertised through partners
- Why a client might pick us instead
- Firmware and short-run assembly continue in the same team rather than moving to a partner
SOLVE
- Base
- New York, NY
- What they advertise
- Industrial design and product development for consumer products, commercial equipment and industrial systems
- Electronics / firmware
- Not advertised as a standalone service
- Manufacturing
- Manufacturing advertised
- Why a client might pick us instead
- Board design, firmware and certification groundwork are ours, not a subcontract
DesignOther
- Base
- New York, NY
- What they advertise
- Industrial design studio led by a single principal designer, concept to production for consumer goods
- Electronics / firmware
- Not advertised
- Manufacturing
- Not advertised as an in-house service
- Why a client might pick us instead
- A multi-discipline team rather than one designer, so electronics and engineering do not need a second vendor
Makelab
- Base
- Brooklyn, NY
- What they advertise
- On-demand 3D printing: 6 technologies, 23 materials, prototype through production runs
- Electronics / firmware
- Not a design service
- Manufacturing
- Yes — parts, 50 to 5,000+ per week
- Why a client might pick us instead
- We design and engineer the product first; a bureau needs finished files before it can quote
Facts taken from each firm's own public website in August 2026 and describe the services they advertise, not our opinion of their work. The last column is our own positioning, not a claim about them.
What New York projects typically cost and how long they take
Ranges from our own recent work, for planning purposes. A real quote comes back within one business day of your brief.
Typical budget bands and durations by scope
| Scope | Typical budget band | Typical duration | What you end up holding |
|---|---|---|---|
| Concept design only | $3,500 – $12,000 | 2 – 5 weeks | Sketch directions, chosen concept, renders |
| Design plus production CAD | $9,000 – $30,000 | 5 – 10 weeks | Manufacturable CAD, drawings, DFM notes |
| Mechanical product, design to working prototype | $18,000 – $60,000 | 8 – 16 weeks | Working prototype and the files behind it |
| Connected product with electronics and firmware | $45,000 – $150,000+ | 16 – 30 weeks | Functional units, board files, firmware |
| Short-run manufacturing (first units) | Quoted per unit and volume | 4 – 10 weeks after design freeze | Sellable inventory |
Concept design only
- Typical budget band
- $3,500 – $12,000
- Typical duration
- 2 – 5 weeks
- What you end up holding
- Sketch directions, chosen concept, renders
Design plus production CAD
- Typical budget band
- $9,000 – $30,000
- Typical duration
- 5 – 10 weeks
- What you end up holding
- Manufacturable CAD, drawings, DFM notes
Mechanical product, design to working prototype
- Typical budget band
- $18,000 – $60,000
- Typical duration
- 8 – 16 weeks
- What you end up holding
- Working prototype and the files behind it
Connected product with electronics and firmware
- Typical budget band
- $45,000 – $150,000+
- Typical duration
- 16 – 30 weeks
- What you end up holding
- Functional units, board files, firmware
Short-run manufacturing (first units)
- Typical budget band
- Quoted per unit and volume
- Typical duration
- 4 – 10 weeks after design freeze
- What you end up holding
- Sellable inventory
Bands assume a single product, not a family, and exclude tooling and certification-lab fees.
Everything a product needs, in one team
Design and engineering
Concept design, industrial design, mechanical engineering, tolerance and materials work, and design for manufacture.
Electronics and code
Schematic capture, PCB layout, firmware and application software for connected and battery-powered products.
Prototyping and testing
Printed, machined and cast prototypes, functional builds, and in-house testing before anything is committed to tooling.
Short-run manufacturing
First production runs, assembly and packing so you can sell before committing to hard tooling.
Regulatory groundwork
Designing to the standards your category needs, and preparing what a certification lab will ask for.
One point of contact
The engineer running your project is the one you talk to. No account layer between you and the work.
Products we developed in the categories New York brings us
Beauty and packaging-led consumer goods, retail products, accessories and connected devices — with the engineering shown, not just the render.

Beauty packaging design
Cosmetics packaging taken from concept to production-ready parts.
See the project


Fashion accessory design
HopeShades sunglasses, from styling through manufacturable parts.
See the project
Products built around a retail or DTC launch date
A lot of New York work arrives with the go-to-market already decided: a buyer meeting, a Shopify launch, a shelf reset, a trade show at the Javits Center. The product has to exist by then, photograph well before it exists, and cost what the margin model assumed.
We scope those projects backwards from the date. Concept work is compressed so the direction locks early, appearance models are built so photography and buyer meetings can happen while engineering continues, and cost-down decisions are made in CAD rather than discovered at the quote stage.
- Appearance-grade models for buyer meetings and campaign photography before tooling exists.
- Packaging engineered alongside the product, so the unboxing and the freight cost are designed together.
- Landed-cost modelling during design, not after the first factory quote comes back.
- Short-run production for the first few hundred units so a launch does not wait on hard tooling.
Where we are — and why that works for a New York client
Short answer
LA NPDT is not based in New York. Our engineers work from Ruston, Louisiana, and serve New York clients remotely: shared CAD, a weekly review with the engineer doing the work, prototypes in two to three days, and travel when a project genuinely needs someone in the room. The "LA" in our name is Louisiana.
We run on Central time, one hour behind Eastern, so a New York morning email is answered in our morning too — and we routinely work late, which covers the rest of your day.
Our overhead in Louisiana is a fraction of what a studio pays for space and staff in a coastal or top-ten metro, so the same senior engineering hours cost you less. What does not change is who does the work: practising mechanical, electrical, firmware and software engineers, not account managers passing files to subcontractors.
How remote development actually runs for a New York client
- Kickoff call to write the brief, then a standing weekly review with the engineer doing the work.
- Shared CAD and renders you can open in a browser, updated as the design moves.
- Prototypes shipped to New York, typically two to three days in transit, with build photos before they leave.
- On-site attendance when it earns its cost: user testing, a factory visit, a trade show, a pitch.
- NDA before the first technical conversation; files transfer to you as the project closes out.
- No local surcharge — rates are the same wherever you are, only freight varies.
Where to go next
- Prototyping and 3D printing for New YorkEngineered prototypes — not just prints — shipped into the five boroughs.
- Service areasHow we work with clients in every US metro from our Louisiana base.
- Product development portfolioProducts we designed, engineered and manufactured.
- All development servicesResearch, design, engineering, prototyping and short-run production.
Questions
Frequently asked questions
Which New York product development companies should I compare you with?
On design and engineering, Hypersurface Studio, SOLVE and DesignOther in New York City. On parts, Brooklyn bureaus such as Makelab. The comparison table on this page sets out what each one advertises.
How much does product development cost for a New York client?
A mechanical product from design to a working prototype typically runs $18,000 to $60,000, and a connected product with electronics and firmware $45,000 to $150,000 or more. Concept design alone starts around $3,500.
Are you located in New York?
No. Our engineering base is in Ruston, Louisiana — the "LA" in our name is Louisiana, not Los Angeles. New York clients work with us remotely: weekly reviews with your engineer, shared CAD, and prototypes shipped in two to three days.
Does working remotely slow the project down?
It has not. Reviews happen weekly with the engineer doing the work rather than an account manager, files are shared live, and prototypes move by freight rather than by car — which is how they would move in your own city anyway.
Do you charge more for out-of-state clients?
No. Rates are the same wherever you are; only shipping cost varies. Our Louisiana overhead is why the same senior engineering hours cost less than a big-metro studio.
Will you sign an NDA?
Yes, before the first technical conversation. Files and IP transfer to you as the project closes out.
Can you hit a retail or trade-show date?
That is how we scope New York work: backwards from the date, with appearance models for buyer meetings and photography while engineering continues, and short-run production so the first units do not wait on hard tooling.
Do you handle packaging as well as the product?
Yes. Packaging design, structural packaging and the retail graphics can run alongside the product so the unboxing, the shelf presence and the freight cost are designed together.
Where to go next
- Prototyping and 3D printing for New YorkEngineered prototypes — not just prints — shipped into the five boroughs.
- Service areasHow we work with clients in every US metro from our Louisiana base.
- Product development portfolioProducts we designed, engineered and manufactured.
- All development servicesResearch, design, engineering, prototyping and short-run production.